Animation Experimentation

Lesson 1: An Introduction To Animation

Objectives:
 1) To build an understanding of how animation is created. 

2) To better understand the requirements for reflective thinking and writing. 

1) Extreme close-up is for when you want to highlight a specific feature, such as the eyes. 

2) Big close-up is a shot you use when you want to show the character's expression.
 
3) Close-up- This shot is used when you want to reveal a character's emotions and expressions.

4) High LS- This is used as an establishing shot. It tells us about the location and is used at the beginning of the scene or film.

My favourite shot is the mid-shot. It shows half of the subject and a bit of the background. I like it because it gives information about the setting but also the character's expressions.

Understanding shot sizes



To Understand how to compose different shot sizes 

To improve your writing structure when reflecting on media projects. 

Extreme close-up: To emphasize a specific of a characters face. 

Big close-up: a shot you use displaying a character expression on their face takes up the whole frame 

Close-up For when you want to reveal a subjects emotions and reactions. 

Medium close-up: Frame your subject on roughly the chest up. So typically favours the face. 

Mid shot: Showing half the subject, typically the upper body but sometimes this is used to focus half of the legs. 

Medium long shot: Most of your subjects are in view, but they are cut-off legs.

Long shot: Your subject is in full view and can be quite distant from the camera. 

Over shoulder shot: Usually used when two characters are talking, the camera is looking over one.

Point of view: Used to put you in the eyes  of a person sometimes used in horror stories to show you the killer/monster perspective.

Dutch tilt: When the camera is tilted slightly to the side.

High angle: When the camera looks down at the subjects from above 

Low angle: When the camera is low but looking up at the character/actor.

Warm eye view: When description of the view of a scene below that a worm might have if it could 
see.



The fundamentals 

Animation follows the same principles as video. A series of images is played one after
the other create the illusion of movement.

The method used to make animation is what makes it differ from video. With video a
camera would film each individual image (or frame) and juxtapose them together, whereas animation requires you to manually create each frame.

There are two main types of animation;

Hand drawn - Drawing/painting backgrounds and models by hand, frame. This can be done physically on paper or digitally using software.

Stop motion -  Using materials to create sets and models which you then photograph. Popular materials include clay and Lego. 

The main activities we did to achieve this objective were to draw the ball first. Then, I selected the ball and copied it to different frames. Once I had done that, I pressed the video button to see if it moved. The ball I just made once, I draw the ball it goes big but once, the ball goes down when it moves it made it quite small for it to move differently.

The keyframes were hard to understand. when sir taught me how to use it so I understand how to do it. 

Probably moving it around more next time when I do my bouncing ball animation. 

I studied on how to move the basic shot sizes of animation so It use right click to make the ball move by its self. 







Lesson 2: Basic Shot Sizes for 
Animation

Objective 

1) To understand how to compose different shots. 

2) To improve your writing structure when reflecting on Media projects. 

1) Extreme close-up 
iIs For when you want to highlight the eyes 

2) Big close up
A shot you use for displaying a character's expressions. It shows the face and the shoulders.

3) Close up 
For when you want to reveal a subject's emotions and reactions another thing about this shot is the background behind the character. 

4) High Angle LS creates an Establishing shot 
This kind of shot is used the begining of the scene of the film and it tells you about the location where anyone should be 

My favourite shot size is Mid-shot. I like this shot because it shows the character's body and a bit of the background. Mid-shot shows the setting as well as the character's emotions.

 



Lesson 4: Colouring Techniques
and Tools

Objectives 

To able to compose environmental images using 
colouring techniques in Adobe Animate.

To understand how more advanced tools work, including
shape tools, layers, colour picker, gradients and filters. 

ach frame and put
them together yourself.

I didn't had time to work on colouring techniques and tools in adobe animate, but if I had more time, I would definitely do this project because it sounds fun to do and I want to learn on how to use colours and graphics to make it look realistic.

Animation Methods 











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